![]() ![]() It's been obviously surpassed in badness by the likes of MvC:I since then, but at the time (and ESPECIALLY compared to its own trailers) it was incredibly "meh".Ĥ) The balance was further fucked up by placing WAAAY too much emphasis on the Gems system, with customisable Gem loadouts providing different stat boosts in exchange for fulfilling different requirements akin to MK11's Krushing Blows. It was really disappointing and boring in competitive and tournament matches.Ģ) The graphical art style is. Question - Ask the FGC about specific things happening in the community, or ask for advice.ġ) The Vanilla balancing was messed up and damage was low across the board, leading to the predominant high-level strategy being waiting out the clock.Topic - Debatable subjects surrounding the FGC, that can bring healthy discussions.Offline locals, online groups and servers, etc. Community - Initiatives made by the FGC.Event - News surrounding fighting game tournaments and gatherings, both online and offline.Clips, Music Videos, Tournament footage, etc. ![]() Highlights - Share us your, or other's best performances on the games we play.Content - All sorts of medias, made by and for the FGC.Trailers, teasers, announcements, sales, etc. News - Official announcements, made and endorsed by the creators and publishers of the game.Come share with us your thoughts and questions about the FGC, and everything related to it. R/Fighters is the subreddit made for and by the Fighting Game Community. ![]()
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